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 Gameguru Mania News - Mar,23 2017 - all 
Titanfall 2 - Colony Reborn Gameplay Trailer - movie
(hx) 07:12 PM EDT - Mar,23 2017 - Post a comment
Developer Respawn Entertainment and publisher EA revealed the next free DLC drop for Titanfall 2 called Colony Reborn. Colony Reborn most notably includes a new map called Colony (which you may recognize from the first game) for free. Titanfall 2 is available for PS4, Xbox One, and PC.

Endless Space 2 - Riftborn Update - briefly
(hx) 07:11 PM EDT - Mar,23 2017 - Post a comment
Amplitude Studios announced today that a huge new update for their 4X sci-fi game, Endless Space 2, is currently available. The new update brings a host of new features and improvements, the biggest being the implementation of multiplayer which a lot of players, including myself have been waiting for. Endless Space 2 is currently available on Steam via Early Access for $29.99 with a Deluxe Edition available for $37.49.

Conan Exiles - Update #22 Highlights - briefly
(hx) 03:11 PM EDT - Mar,23 2017 - Post a comment
Today Funcom released a new update for their new online survival game Conan Exile. Conan Exiles is currently available for PC on Steam Early Access, and will launch on Xbox Game Preview in Q3 2017, followed by the full launch, including PS4, in Q1 2018.

PREY - Only Yu Can Save the World - Trailer - briefly
(hx) 03:09 PM EDT - Mar,23 2017 - Post a comment
Today, developer Arkane Studios and publisher Bethesda released a new Prey video that is centered around protagonist Morgan Yu. As you may know, Morgan Yu can be either male or female, depending on which version you choose to play as at the start of game. According to Arkane, this was done in order to enable the player to identify with Yu as much as possible. Prey is set to launch for PS4, Xbox One, and PC on May 5, 2017. Additionally, if you decide to preorder the game you will receive the bonus DLC called the Cosmonaut Shotgun Pack. The Cosmonaut Shotgun Pack includes the Margrave shotgun (a Yu family heirloom), along with three Neuromods (used to acquire new abilities), two medkits, a unique upgrade, and more.

GOG Galaxy leaves beta phase - briefly
(hx) 03:05 PM EDT - Mar,23 2017 - Post a comment
CD Projekt has announced that GOG Galaxy, the gamer-friendly client, is coming out of beta with a major new update. As the press release reads, the highlight of GOG Galaxy Update 1.2 is Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games, but also to titles that never offered cloud saving before. Additionally, because GOG.com is all about giving freedom of choice to users, cloud saves are not locked behind the gaming platform – at any moment users can download backup of their saves data and use it as they see fit. GOG Galaxy Update 1.2 is available today to users who opted to test upcoming updates, and will be rolling out to everyone in April.
Street Figher V will be free to play - briefly
(hx) 03:03 PM EDT - Mar,23 2017 - Post a comment
Capcom announced that it will be offering PC players a free glimpse into several new features and enhancements coming to Street Fighter V’s Capcom Fighters Network (CFN) online experience. Beginning on March 28th at 1pm PST /9pm GMT and running to April 3rd at 12pm PST / 8pm GMT, current and new Street Fighter V players will be able to experience the improved CFN system and test out the new Season 2 balance adjustments for free. This trial offer will be limited to Steam users and will only feature online modes, but will be completely free to play for both current and new players. All available characters, including the recently-released Kolin, will be unlocked for play. Once the test is concluded, Capcom will make further adjustments to optimize the new CFN and it will make its official release to both PS4 and PC players soon after.
Resident Evil 7's BTS Video - preview
(hx) 07:19 AM EDT - Mar,23 2017 - Post a comment
The first episode in a multi-part Making Of series about Resident Evil VII‘s development released today. It delves into how the team responsible for reintroducing survival horror to the franchise was collected. According to the video (seen below), Resident Evil 6‘s action style was still on the minds of many at Capcom, and it seemed to be the direction that the next title would take until Jun Takeuchi became involved and assembled his team that would ultimately drive the game’s shift to first-person perspective and the horror genre.

RiftStar Raiders - Gameplay Footage - briefly
(hx) 07:15 AM EDT - Mar,23 2017 - Post a comment
Climax Studios and Vision Games Publishing released a new video for their top-down space shooter RiftStar Raiders today that shows twelve minutes of gameplay from the title’s GDC demo. RiftStar Raiders is coming to PC, PS4, and Xbox One later this year.

 Gameguru Mania News - Mar,22 2017 - all
Facebook Live Targets Gamers with New PC Streaming - briefly
(hx) 05:56 PM EDT - Mar,22 2017 - Post a comment
In the current generation of games, livestreaming and sharing features have been an integral part of gaming across consoles and PC thanks to YouTube and Twitch, while Facebook appears to be the next service looking to enter the livestreaming arena through its Facebook Live platform. The company announced today that it will begin integrating its livestreaming platform to all users on PCs, laptops, and other devices, which will also include heavy support for features such as streaming video game footage and gameplay.

Facebook specifically targets the gaming market with its streaming service expansion, noting that Facebook Live now supports streaming-focused apps like Open Broadcaster Software. The platform additionally boasts support for external capture hardware, making it easy for gamers to live-stream console footage via their Facebook profiles and status updates.

"If you’re a gamer, this new feature makes it easier than ever to stream your PC gameplay to friends and followers and engage with them while you play," Facebook said. "If you’re giving your friends or followers a tutorial or how-to guide, you can incorporate on-screen graphics, titles, and overlays. Or if you’re an artist, you can go live and switch seamlessly between cameras as you narrate the process." Facebook users can access the platform’s suite of streaming features by clicking the new "Live Video" link that appears at the top of Facebook feeds and timelines.
Modder has doubled the performance of NieR - mod&map
(hx) 04:19 PM EDT - Mar,22 2017 - Post a comment
NieR: Automata does not feature a lot of graphics settings to tweak and as a result of that, the game does not scale well on older graphics cards. Therefore DrDaxxy adjusted the game’s Global Illumination solution, resulting in 30-60% performance increase in a modern-day graphics card (NVIDIA GTX980Ti). On mobile GPUs and older graphics cards, however, this fix/tweak almost doubles the game’s performance. According to DrDaxxy, NieR: Automata uses a super expensive Global Illumination solution. Its GI compute shader is an array it loops over, which by default has 128 elements. DrDaxxy cut the number of elements to 16, which is the minimum as only values divisible by 16 are allowed. As such, the overall performance has been significantly increased at the cost of a simpler GI solution. DrDaxxy has not released yet a mod with this fix, though those interested can download and add/use his code in a DLL.
Quake Champions Gets New Trailer - movie
(hx) 11:00 AM EDT - Mar,22 2017 - Post a comment
Publisher Bethesda and developer id Software announced that closed beta sign-ups for Quake Champions were open.

AMD Radeon Crimson ReLive Edition 17.3.3 - tech
(hx) 10:57 AM EDT - Mar,22 2017 - Post a comment / read (1)
AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Crimson ReLive Edition 17.3.3 introduce a Crossfire profile for Mass Effect: Andromeda, and fixes some texture flickering issues in it in multi-GPU configurations. In order to enable Crossfire, AMD will users will have use this command line: '-RenderDevice.AmdCrossfireEnable 1'.
Radeon Software Crimson ReLive Edition 17.3.3 Highlights

New Multi GPU profile:

        Mass Effect: Andromeda (DirectX®11)
            Multi GPU can be enabled from command line using "-RenderDevice.AmdCrossfireEnable 1"

Fixed Issues

        Texture flickering may be observed in Mass Effect: Andromeda in Multi GPU system configurations.

Known Issues

        Tom Clancy’s Ghost Recon® Wildlands may sometimes fail to launch in three or four way Multi GPU enabled system configurations.
        Tom Clancy’s Ghost Recon® Wildlands may experience flicker in Multi GPU system configurations when performing a tsk switch or changing graphics settings while the game is running.
        Application profiles in Radeon Settings may fail to retain after system log off or reboot for some gaming applications.
        AMD FreeSync technology mode may not be compatible or function with Sniper Elite 4.
        Enabling supersampling in Sniper Elite 4 may cause image cropping.
        Radeon Settings may crash on switching Windows® user after toggling AMD CrossFire technology mode.
        A small amount of apps may still experience issues with Borderless Fullscreen mode and AMD FreeSync technology if other applications or game launchers are running on the primary screen in the background.
        Counter-Strike: Global Offensive and World of Warcraft may experience flickering or performance issues the first time the game is launched on a system boot with AMD FreeSync technology enabled. Workarounds include exiting and restarting the application or task switching (alt+tab) in and out of the game to fix the issue.
        Shadow Warrior 2 may fail to enable Multi GPU on game launch due to a missing application profile in Radeon Settings.

Known Issues for Radeon ReLive

        The XBOX DVR application may cause conflicts with Radeon ReLive, users are suggested to disable XBOX DVR if Radeon ReLive is experiencing issues.
        Radeon ReLive may fail to install on AMD APU Family products or experience a system hang or failure to record when using the recording feature on AMD APU Family products.
        Radeon ReLive may intermittently fail to work after performing task switches of applications. A work around is to disable and then enable the feature in Radeon Software.
        Radeon ReLive may stop working after hot unplugging of a secondary display.
        Radeon ReLive will not allow recording settings to change with Instant Replay enabled. A workaround is to disable Instant Replay and change settings then enable Instant Replay.
        Vulkan applications may experience a game hang when using Radeon ReLive to record.
        Radeon ReLive will not notify an end user of low disk space during recording.
        System information overlay is only generated on first run and will not be repopulated when system configuration is changed.
        Radeon ReLive may exhibit corruption in recordings when capturing Microsoft Office applications.
....
Mirage: Arcane Warfare Bazaar Map - briefly
(hx) 04:41 AM EDT - Mar,22 2017 - Post a comment
Torn Banner Studios released a new video for their multiplayer FPS Mirage: Arcane Warfare today that showcases the upcoming Bazaar map. Mirage is a skill-based multiplayer FPS that lets you tear your enemies limb from limb with destructive magic and melee combat. Experiment and find your perfect playstyle between six diverse classes including stealthy assassins, hulking brutes, powerful mages and more. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before. The game should get a full release on PC this year.

Vulkan will officially support multi-GPUs - tech
(hx) 03:59 AM EDT - Mar,22 2017 - Post a comment / read (1)
Khronos Group has announced that Vulkan will also support multi-GPUs in Windows 7 and Windows 8.1 (as well as in Linux).
The good news is that the Vulkan multi-GPU specification is very definitely NOT tied to Windows 10. It is possible to implement the Vulkan multi-GPU extension on any desktop OS including Windows 7, 8.X and 10 and Linux.

- The use of WDDM is referring to the use of Vulkan multi-GPU functionality on Windows. On other OS, WDDM is not necessary to implement the Vulkan multi-GPU extension.

- On Windows, the use of LDA mode can make implementing Vulkan multi-GPU functionality easier, and will probably be used by most implementations, but it is not strictly necessary.

- If an implementation on Windows does decide to use LDA mode, it is NOT tied to Windows 10. LDA mode has been available on many versions of Windows, including Windows 7 and 8.X.
 Gameguru Mania News - Mar,21 2017 - all

CoD: Modern Warfare Remastered Map Pack Video - movie
(hx) 06:29 PM EDT - Mar,21 2017 - Post a comment
The Variety Map Pack returns to Call of Duty: Modern Warfare Remastered with four more unforgettable multiplayer maps. Battle through the neon alleyways of Chinatown, dominate your opponents in the abandoned news station of Broadcast, snipe across the grassy ravine of Creek, and go all-out close-quarters in the chaotic training grounds of Killhouse. Get Call of Duty: Modern Warfare Remastered's Variety Map Pack today on PS4.

Blade & Soul Getting Massive Expansion - briefly
(hx) 03:47 PM EDT - Mar,21 2017 - Post a comment
Ncsoft announced today that their MMORPG, Blade & Soul, will be getting a massive new expansion this April in Europe and North America. The expansion, ‘Secret of the Stratus’, will include a few game changing features including a full overhaul of the skill system, making it more user-friendly while still giving players the same customization they have grown to love.

Sniper Elite 4 Patch 1.2 - patch
(hx) 03:42 PM EDT - Mar,21 2017 - Post a comment
Rebellion has released a new patch for Snipe Elite 4. This patch will update your game's version to 1.2, adds the Elimination multiplayer mode, and introduces a new multiplayer map. This patch will be auto-downloaded from Steam.
Sniper Elite 4 - Patch 1.2 Changelog:

New Content

    Free Elimination multiplayer mode, available on all existing multiplayer maps.
    Free Night Woods multiplayer map, supports all competitive modes including Elimination.
    Support for Deathstorm Part 1: Inception and Night Fighter Expansion Pack.
    Updated Achievements

Singleplayer

    Applied various Steam controller fixes.
    "Drop Down" added to keyboard bindings for remapping.
    Ensured saves don't occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
    Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
    Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
    Scope will no longer allow the player to see through various objects.
    Fixed binocular reticule glitch in 3D.
    Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
    Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively.
    AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
    Applied various fixes for corrupt profiles.
    Fixed issues with various challenges:
        - No Manual Reloading (Allagra Fortress)
        - No Tagging (various)
        - Melee Ace (Abrunza Monastery)
    Fixed miscellaneous document on Giovi Fiorini Mansion

Multiplayer

    The server browser can now be sorted on any column.
    The "Invite" button will now work when connected to dedicated servers.
    Dedicated servers will now be included in matchmaking.
    Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details.
    Applied various dedicated server fixes.
    Ensured Overwatch characters are restored right way round if starting from a save.
    Players will be harder to tag through objects.
    Applied various out-of-world and collision fixes to reduce exploits on all maps.
Toukiden 2 Trailer - movie
(hx) 03:39 PM EDT - Mar,21 2017 - Post a comment
KOEI TECMO has announced the release of Toukiden 2, the latest entry in the gripping series of demon hunting action RPGs developed by Omega Force. Offering a vast open world, new combat elements, fresh online features for up to four players, and a brand-new standalone story.

Syberia 3 - Escape from the Asylum Gameplay - preview
(hx) 02:16 AM EDT - Mar,21 2017 - Post a comment
This video will give you an idea of what you can expect from the final version of this new adventure game. Syberia 3 is currently planned for an April 25th release and will be powered by the Denuvo anti-tamper tech.

Mass Effect Andromeda Review Roundup - briefly
(hx) 02:14 AM EDT - Mar,21 2017 - Post a comment
It's been a long, five-year wait for the latest installment in the Mass Effect series, but Mass Effect Andromeda is finally here. The game, which stars Ryder, a Pathfinder charged with finding a new home for humanity, appears to be one of the most polarizing games of 2017. Here's what reviewers thought of Mass Effect Andromeda:
ArsTechnica

The Good
    Andromeda feels like a Mass Effect game, even though we've left Shepard, his crew, and the whole Milky Way behind
    Graphics (on PC) are absolutely beautiful
    Core gameplay additions (jump jet, scanning, dynamic cover) fit well and are fun to use
    Oodles of fun, gooey character moments to discover
    New dialog system frees you from having to communicate with extreme gestures
    Plot is engaging and gets you invested in your characters’ fates
    Huge number of stats, points, and crafting materials will appeal to traditional RPG buffs
    Over 100 hours of content if you immerse yourself in the game and play it "properly"

The Bad
    You can no longer customize your squadmates' loadouts or pause combat to trigger their special abilities
    The facial and character animations often appear poorly done, like you’re talking to weird rubber androids
    Transition animations are everywhere and they all need skip buttons
    Too many "Hold button to select" interface choices, which are fine for controller but terrible on mouse and keyboard
    Priority missions disable at-will saving and force you to checkpoint-based autosaves, which is a stupid design decision carried forward from 1990s console gaming that needs to die a million deaths
    No quick-save functionality at all—boo hiss, BioWare
    Depth and complexity of the game is likely to turn off a large portion of the potential AAA audience used to simpler experiences
    Huge number of stats, points, and crafting materials will turn off people who aren’t traditional RPG buffs

The Ugly
    This game is Dragon Age: Inquisition in space, and therefore most of the “offline MMO” grinds people complained about in DA:I are present in this game as well


GameSpot:  Unfortunately, there's a dark cloud hanging over all of this: technical issues. Sure, the facial animations really don't look great, but the problems run deeper. On PS4, the framerate was all over the place both in and out of action. On both PS4 and PC, I encountered several audio issues, most notably multiple lines of dialogue playing at the same time, covering each other. I also saw other random glitches like characters that failed to load during conversations, exiting a conversation to find myself a room away from where I was previously, and enemies that fell into the level geometry. None of these issues rendered the game unplayable, but they were noticeable and pervasive.

VentureBeat: Games have to fit into our lives, and that’s not always fair. Mass Effect: Andromeda might’ve worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn’t work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare’s latest role-playing game is old, broken, and often boring. Worst of all, it’s going to disappoint fans of the Mass Effect series.

Forbes: I have a feeling that Mass Effect fans will enjoy the game, but I don’t think anyone will claim it outclasses the original trilogy, outside of maybe the very first game. If you could combine the story and memorable quests of the originals with the combat, visuals and scope of Andromeda, you would have the perfect video game, though I think what's offered here will satisfy most. Despite its issues, Andromeda is welcome return to one of my favorite fictional universes, and I am still not ready to let Mass Effect go. I'm not sure I ever will be.

VG247: Mass Effect Andromeda is very far from perfect, and its problems feel very last generation. At first glance, and even after longer examination, it suffers greatly by comparison with other recent releases. And yet, at the end of the day, this is a Mass Effect game. It has what you probably came for: the characters talk to you, and to each other, in ways that make you want to be a part of their world. It feels off to write so much about what’s wrong with Mass Effect Andromeda when what’s right with it can be summed up so succinctly, but I think that’s the conversation we need to have if BioWare is ever going to pull it socks up and get better at wrapping its talents up in functional and worthwhile games. In the interest of injecting just a little balance, though: yes, there were moments that made me laugh, that melted my heart, that filled me with sorrow or anger. I don’t want to spoil any of them. Most of them happen beyond the first ten hours. Possibly a desire not to spoil these moments is why BioWare front-loaded Mass Effect Andromeda with the utter tosh of the opening quests.
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