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Assassin's Creed: DX10 confirmed, faster than DX9 [24977]

 
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ggrobot
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Joined: 28 May 2004
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PostPosted: Tue Feb 26, 2008 2:06 am    Post subject: Assassin's Creed: DX10 confirmed, faster than DX9 [24977] Reply with quote

In an interview with Ubisoft\'s Charles Beauchemin, Technical Lead, Assassin\'s Creed PC,

PCGH got the confirmation that
Assassin\'s Creed will use Direct X 10 features:

PCGH: When porting for the PC have you thought about integrating support for DirectX 10 into the engine? Will there be a version of

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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PoliticalMaestro
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PostPosted: Tue Feb 26, 2008 2:28 am    Post subject: Reply with quote

Wow its so fast that everything becomes a blur !
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psolord
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PostPosted: Tue Feb 26, 2008 10:14 am    Post subject: Reply with quote

I don't understand why the hell every DX10 game under the sun, runs like a fucking snail. Now these blokes developing ass-ass-ins greed are once again taking us for fools by saying they master the ultimate DX10 programming. I'm now pretty sure that the game will be a huge TURD!
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Sabot
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PostPosted: Tue Feb 26, 2008 3:41 pm    Post subject: Reply with quote

Yeah, that's *natural* blurring without any effects! Laughing
With the *minimum* specs that Arsey greed requires, you would expect it to run at 240fps!! Instead you get a bus with a ferrari engine that couldn't pull your jumper off your back Rolling Eyes

How in hell does Oblivion STILL look gorgeous (on an HD TV) AND turn out excellent fps?
Bloody good progamming is what.
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