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Grim Dawn players get a new Dungeon in December [42250]

 
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ggrobot
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PostPosted: Thu Nov 24, 2016 9:16 am    Post subject: Grim Dawn players get a new Dungeon in December [42250] Reply with quote

Ahead of Grim Dawn's incoming 1.0.0.7 update, developer Crate Entertainment has revealed more on The Fall of Port Valbury—an Aetherial-themed roguelike dungeon heading to the action role player in mid-December. Grim Misadventures continues! Last time, we left you with what is the first of many armor appearances c

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Source: GGMania headlines
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gx-x
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PostPosted: Thu Nov 24, 2016 7:25 pm    Post subject: Reply with quote

heh, Chthonians kicked Aetherals ass, that's where we left off...

PS. Maybe the studio should streamline the progression a bit and actually add more territory, not just a dungeon. Chasing Nemesis bosses isn't much of an endgame. Also, the game is way too small to expect us to get to lvl 85 and then spend a month chasing after one set of items by doing SoT and that Chaos area...Feels like collecting coins from the street to buy a new car...
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Tom
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PostPosted: Thu Nov 24, 2016 8:08 pm    Post subject: Reply with quote

Great game but I got bored of it, same repeat maps constantly. Snore! Instead I switched to D3. They added a bunch of stuff and more stuff coming. Making the ultimate kick ass chars before the content/patch comes along.
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gx-x
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PostPosted: Sat Nov 26, 2016 7:00 pm    Post subject: Reply with quote

D3 has a bit better endgame but ultimately you play greater rifts and there are like 4-5 tilesets repeating and that's that. The thing is, you get 95% of best gear that you could have very fasst, like, in 3-4 days of casual play after you have reached lvl 70 (which you get to in 5 minutes if you have a friend who already is lvl 70).
Grim Dawn is more like Diablo 2 in respects to gear. It takes months to get the gear you should want Smile I still dont have a char that could reliably farm Nemesis on Ultimate, or play Ultimate for that matter. Sure, they kick ass in Elite, but that's a far cry from Ultimate.
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